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Projects

Games, client work, installations and prototypes, from 2011 to today.

Click a year, or drag to pick a period.

17 projects
Personal· 2019

A toi de coder: Pong and Flappy Pong

Two games built end to end in the A toi de coder series, playable on itch.io with their Unity sources.

Personal· 2018

Dev du jardin

A platformer built live on Twitch during summer 2018, in 18 episodes, playable on itch.io.

Career· 2018

Equilibre Games

When you really want to do it, and all conditions are met, creating a studio makes sense.

Client· 2018

Sergi TP VR

3D Animation and Serious Game VR as a marketing tool? Welcome at TP : protection electronic transformers.

Game· 2017

A Dwarf Life

A 3D incremental game where dwarves dig a goldmine for their village. Two years of work, a game that never launched, and many lessons about in-game shops and virtual currencies.

Client· 2017

Baby Tennis

Play in Virtual Reality to get younger.

Client· 2017

BYG Brand Your Game

Creation of BYG() : brand promotion using video games

Game· 2017

Easter Hunter

Free to play comes into place in our white-label catalog: not without any issue!

Game· 2017

Snow Fall

The brawler as seen by Equilibre? Snow Fall. Or Forgotten Heroes. Or Soul Snatchers. Well, I don't know anymore, read.

Game· 2016

Conflict / Consilium

Any conflict ? Fight ! No, don't fight.

Educational· 2015

L'Hermione

A edutainment video game about the Enlightenment and mainly the journey Lafayette took within the Hermione frigate.

Client· 2015

Living Joconde

Mona Lisa animated by a networked emotion engine, a project that also include teaching.

Educational· 2015

Training : Solar Loss

A game you learn how to create in a one day training session focused on kids.

Game· 2014

Grapes Issue

Grapes Issue: the first (real) official game from Equilibre Games.

Tool· 2013

A Maze Kit

An tool integrated in Unity to draw and generate 3D or 2D mazes randomly with your own prefabs.

Career· 2012

Orange TV

From Orange TV creation in a small team to roadmap, budget and communication in the Program Management office.

Personal· 2011

Game Jam: Ski Camp

The theme is: Opposite! You have two days.